public class MemoryStein
extends javax.swing.JButton
implements java.awt.event.ActionListener
javax.swing.JButton.AccessibleJButton
javax.swing.AbstractButton.AccessibleAbstractButton, javax.swing.AbstractButton.ButtonChangeListener
javax.swing.JComponent.AccessibleJComponent
Modifier and Type | Field and Description |
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protected java.awt.Color |
backColor
Hintergrundfarbe der Spielsteine
|
protected MemoryGUI |
gui |
protected long |
ident
ID des Spielsteins
|
private boolean |
isFrontVisible
Hilfsvariable, steuert die Sichtbarkeit der Steine.
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actionListener, BORDER_PAINTED_CHANGED_PROPERTY, changeEvent, changeListener, CONTENT_AREA_FILLED_CHANGED_PROPERTY, DISABLED_ICON_CHANGED_PROPERTY, DISABLED_SELECTED_ICON_CHANGED_PROPERTY, FOCUS_PAINTED_CHANGED_PROPERTY, HORIZONTAL_ALIGNMENT_CHANGED_PROPERTY, HORIZONTAL_TEXT_POSITION_CHANGED_PROPERTY, ICON_CHANGED_PROPERTY, itemListener, MARGIN_CHANGED_PROPERTY, MNEMONIC_CHANGED_PROPERTY, model, MODEL_CHANGED_PROPERTY, PRESSED_ICON_CHANGED_PROPERTY, ROLLOVER_ENABLED_CHANGED_PROPERTY, ROLLOVER_ICON_CHANGED_PROPERTY, ROLLOVER_SELECTED_ICON_CHANGED_PROPERTY, SELECTED_ICON_CHANGED_PROPERTY, TEXT_CHANGED_PROPERTY, VERTICAL_ALIGNMENT_CHANGED_PROPERTY, VERTICAL_TEXT_POSITION_CHANGED_PROPERTY
listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW
accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
Constructor and Description |
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MemoryStein(long ident,
MemoryGUI gui)
Erzeugt einen Spielstein mit eindeutiger ID
|
Modifier and Type | Method and Description |
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void |
actionPerformed(java.awt.event.ActionEvent e)
Wechsel zwischen offenem und klassischen Modus
|
long |
getIdent()
Liefert die ID des Spielsteins
|
protected boolean |
isFrontVisible()
Gibt die Sichtbarkeit der Vorderseite zurück.
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private void |
playClassicMode()
Steuert die Spielroutine des klassischen Modus
|
private void |
playOpenMode()
Steuert die Spielroutine des offenen Modus
|
protected void |
setFrontVisible(boolean isFrontVisible)
Steuert die Sichtbarkeit von 'Vorder- und Rückseite eines
Spielsteins'.
|
private void |
showTemporarily()
Lässt das Spiel kurz pausieren und setzt danach den aktuellen und
den Vorgängerstein auf die Hintergrundfarbe.
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getAccessibleContext, getUIClassID, isDefaultButton, isDefaultCapable, paramString, removeNotify, setDefaultCapable, updateUI
actionPropertyChanged, addActionListener, addChangeListener, addImpl, addItemListener, checkHorizontalKey, checkVerticalKey, configurePropertiesFromAction, createActionListener, createActionPropertyChangeListener, createChangeListener, createItemListener, doClick, doClick, fireActionPerformed, fireItemStateChanged, fireStateChanged, getAction, getActionCommand, getActionListeners, getChangeListeners, getDisabledIcon, getDisabledSelectedIcon, getDisplayedMnemonicIndex, getHideActionText, getHorizontalAlignment, getHorizontalTextPosition, getIcon, getIconTextGap, getItemListeners, getLabel, getMargin, getMnemonic, getModel, getMultiClickThreshhold, getPressedIcon, getRolloverIcon, getRolloverSelectedIcon, getSelectedIcon, getSelectedObjects, getText, getUI, getVerticalAlignment, getVerticalTextPosition, imageUpdate, init, isBorderPainted, isContentAreaFilled, isFocusPainted, isRolloverEnabled, isSelected, paintBorder, removeActionListener, removeChangeListener, removeItemListener, setAction, setActionCommand, setBorderPainted, setContentAreaFilled, setDisabledIcon, setDisabledSelectedIcon, setDisplayedMnemonicIndex, setEnabled, setFocusPainted, setHideActionText, setHorizontalAlignment, setHorizontalTextPosition, setIcon, setIconTextGap, setLabel, setLayout, setMargin, setMnemonic, setMnemonic, setModel, setMultiClickThreshhold, setPressedIcon, setRolloverEnabled, setRolloverIcon, setRolloverSelectedIcon, setSelected, setSelectedIcon, setText, setUI, setVerticalAlignment, setVerticalTextPosition
addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintChildren, paintComponent, paintImmediately, paintImmediately, print, printAll, printBorder, printChildren, printComponent, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update
add, add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, transferFocusDownCycle, validate, validateTree
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle
private boolean isFrontVisible
protected final java.awt.Color backColor
protected MemoryGUI gui
protected long ident
public MemoryStein(long ident, MemoryGUI gui)
ident
- die ID des Spielsteinsgui
- das GUI des Spielspublic long getIdent()
protected void setFrontVisible(boolean isFrontVisible)
isFrontVisible
- true
wenn die 'Voderseite' eines Spielsteins
sichtbar gesetzt werden soll, sonst false
protected boolean isFrontVisible()
true
wenn
diese sichtbar ist.true
wenn die Vorderseite des Spielsteins sichtbar
ist.public void actionPerformed(java.awt.event.ActionEvent e)
actionPerformed
in interface java.awt.event.ActionListener
private void showTemporarily()
null
gesetzt.private void playOpenMode()
private void playClassicMode()